 |
|
 |
 |
 |
Game Boys |
 |
|
|
|
|
 |
|
|
 |
| eBook: Microsoft Reader | 8.26 x 5.23in | 320 pages | ISBN 9781436236270 | 19 Jun 2008 | Plume |
|
|
 |
|
 |
 |
 |
 |
|
|
A year inside the fierce rivalries and big business of competitive videogaming
A technology-fueled spin on a classic sports tale, Game Boys profiles “cyber-athletes” who compete for dominance in the professional gaming circuit, a world populated with rivalries, big egos, corporate sponsorships, and large cash prizes. Michael Kane’s pioneering account of the lifestyle and business of gaming takes readers to the heart of “e-sports,” what many consider the successor in sports entertainment to the X-games and competitive poker. Following the top teams—3D and CompLexity, a rivalry as bitter as the Yankees versus the Red Sox—Kane profiles the star players as they cheat, strategize, sign with rival teams, and get berated by sideline-pacing coaches. Are gamers really the athletes of tomorrow? They act like they are. A lively tour of the quirks and dramas of a subculture on the cusp of big things, Game Boys is a tale of sports glory and a glimpse into the lucrative business of gaming.
 |
 |
 |
Email Alerts

To keep up-to-date, input your email address, and we will contact you on publication

|
|
 |
|
|
 |
 |
 |
|
|
|
 |
Hear from us!

Sign up to receive our newsletters featuring news about our latest books, information on our authors, exclusive discounts and offers, and more great content.
|
 |
Get original video and audio series and read extended excerpts from your favorite authors. Learn more here »
|
 |
|
 |